Language | Interface | Full Audio | Subtitles |
English | |||
French | |||
German | |||
Italian | |||
Japanese | |||
Korean | |||
Polish | |||
Portuguese-Brazil | |||
Russian | |||
Spanish - Spain | |||
Traditional Chinese |
John Curtin leads Australia in Sid Meier’s Civilization VI!
Australia grows and thrives in territory, where other civs would have difficulty, by getting full Housing from coastal starts. Their districts get improved yields when built in attractive terrain. John Curtin provides bonus production to Australia when they have been the target of a declaration of war, or have liberated a city.
This pack also includes the new “Outback Tycoon” scenario: can you accumulate your fortune by striking gold, creating massive herds of livestock, or by preserving this land's natural beauty for future generations?
Includes the Australian civilization with John Curtin, the Digger unique unit, Outback Station unique improvement and a new Natural Wonder:
New “Outback Tycoon” Scenario:
New Uluru Natural Wonder:
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
EXPANSIVE EMPIRES:
See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
ACTIVE RESEARCH:
Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
DYNAMIC DIPLOMACY:
Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
COMBINED ARMS:
Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
ENHANCED MULTIPLAYER:
In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
A CIV FOR ALL PLAYERS:
Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
Requires a 64-bit processor and operating system
OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64
Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
Memory: 4 GB RAM
Graphics: 1 GB & AMD 5570 or nVidia 450 or Intel Integrated Graphics 530
DirectX: Version 11
Storage: 12 GB available space
Requires a 64-bit processor and operating system
OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64
Processor: Fourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
Memory: 8 GB RAM
Graphics: 2GB & AMD 7970 or nVidia 770 or greater
DirectX: Version 11
Storage: 12 GB available space
Language | Interface | Full Audio | Subtitles |
English | |||
French | |||
German | |||
Italian | |||
Japanese | |||
Korean | |||
Polish | |||
Portuguese-Brazil | |||
Russian | |||
Spanish - Spain | |||
Traditional Chinese |
©2016 Take-Two Interactive Software and its subsidiaries. Sid Meier’s Civilization, Civilization, Civ, 2K, Firaxis Games, Take-Two Interactive Software and their respective logos are all trademarks of Take-Two Interactive Software, Inc. All other marks and trademarks are the property of their respective owners. All rights reserved.
Use of this product requires agreement to the following third party end user license agreement: http://www.take2games.com/eula/
John Curtin leads Australia in Sid Meier’s Civilization VI! Australia grows and thrives in territory, where other civs would have difficulty, by getting full Housing from coastal starts. Their districts get improved yields when built in attractive terrain.
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