Warhammer 40,000: Sanctus Reach - Legacy of the Weirdboy

DLC Warhammer 40,000: Sanctus Reach - Legacy of the Weirdboy
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Platform
Operating System
Developer
Straylight Entertainment
Publisher
Genre
Feature
Released
6 July 2017
Product ID
SMSLN2053
Language Interface Full Audio Subtitles
English
French
German
Russian
Spanish

About This Downloadable Content

Carnage and wanton slaughter reach a new peak: Big Redd da Warphead, Grukk Face-Rippa’s right hand and one of the top boyz in the Red Waaagh!, leads his orks in the conquest of the isle of Dominus. His plan is to open up the warp and rip the Wolf’s throat by striking at the Sacred Mountain. Such an assault, if successful, would shake the very foundations of Imperial defence on Alaric Prime. The fate of the whole Sanctus Reach system is at stake…

With Legacy of the Weirdboy, Warhammer 40,000: Sanctus Reach is back! In the first expansion for Sanctus Reach, you will play as the Orks in their quest to destroy and kill any who stand in their way. Forward in the name of Gork (and Mork)!

Play through a new campaign as the Orks, following the deeds of a new mighty hero, Big Redd. Command new units and make use of many new abilities to kill your enemies! Explore new tactical possibilities and the new objectives available in the campaign and skirmish mode. Face a much enhanced AI, and prepare to spill blood. A lot of blood. ‘ere we go!

FEATURES:

  • A new Orks campaign – lead the Greenskins in their deep strike on Isle of Dominus
  • New units for Orks and Space Wolves – command units such as the Painboy or the Venerable Dreadnought
  • Fleshed out Orks faction – the Orks are now more brutal than ever, having at their disposal plenty of new skills and a new unit progression system
  • A new playable hero - Big Redd, a ferocious weirdboy, would rather die than falter in his vicious offensive
  • New Victory Conditions – defeat your enemy by obtaining enough Loot or by 'Capturing the Flag'
  • Improved storytelling – immerse yourself like never before in this tale of war and destruction with the new Illustrated stories

About Warhammer 40,000: Sanctus Reach

Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system…

Warhammer 40,000: Sanctus Reach is a 3D turn-based strategy game like you’ve never seen before: fast, immediate, deep, impressive to look at and incredibly fun! Lead the Space Wolves in their struggle against the Orks through two uncompromising and long story-driven campaigns: Stormclaw and Hour of the Wolf. Command several dozen different authentically crafted units and heroes, with unique and extremely detailed 3D models that bring the universe of Warhammer 40,000 to life.

The gameplay is rich and varied: spend your points, make your list, choose your deployment, and fight! Units at your disposal have different abilities, strengths and weaknesses, can level up and are carried over between scenarios. Choose among many different types of weapons, watch your flanks and make a wise use of the terrain: any tactical choice will be vital.

With a campaign system, a skirmish mode, a map generator and multiplayer PBEM++ support the game offers endless replaybility.

FEATURES:

  • Lead either the Space Wolves Space Marines in the campaign or the green tide of the Orks in skirmish battles!
  • Two campaigns: Stormclaw (over 20 missions and skirmishes!) and Hour of the Wolf (over 25 missions and skirmishes!)
  • Play as the mighty Space Wolf heroes Krom Dragongaze, Ragnar Blackmane and their Jarl, the High King of Fenris, Logan Grimnar as well as the Ork Warbosses Grukk FaceRippa and Mogrok da Mangla
  • 30 Space Wolf units from packs of Blood Claws to the fearsome Predator – And lead the legendary Imperial Knight Gerantius!
  • 30 Ork Goff units including the formidable Gorkonaut!
  • Unit experience level progression though campaigns which unlock new abilities and tactical options
  • Generated skirmish maps on many different types of terrain and environment
  • Addictive multiplayer modes using Slitherine’s online PBEM++ server
Minimum

OS: Windows 7, 8, 10
Processor: 2GHz
Memory: 2 GB RAM
Graphics: 512Mb DirectX 9 Compatible Graphics Card
DirectX: Version 9.0
Storage: 2 GB available space
Sound Card: DirectX Compatible Sound Card

Redeem on Steam
This game requires a Steam account to play
Instant Digital Delivery
Your purchased game will be available immediately
100% Official Games
All games come directly from official publishers
Platform
Operating System
Developer
Straylight Entertainment
Publisher
Genre
Feature
Released
6 July 2017
Product Code
SMSLN2053
Language Interface Full Audio Subtitles
English
French
German
Russian
Spanish

Warhammer 40,000: Sanctus Reach - Legacy of the Weirdboy © Copyright Games Workshop Limited 2017. Sanctus Reach, the Sanctus logo, Legacy of the Weirdboy, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Published by Slitherine Ltd. Developed by Straylight Games and Slitherine Ltd. All rights reserved to their respective owners.


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Carnage and wanton slaughter reach a new peak: Big Redd da Warphead, Grukk Face-Rippa’s right hand and one of the top boyz in the Red Waaagh!, leads his orks in the conquest of the isle of Dominus. His plan is to open up the warp and rip the Wolf’s throat by striking at the Sacred Mountain. Such an assault, if successful, would shake the very foundations of Imperial defence on Alaric Prime. The fate of the whole Sanctus Reach system is at stake…

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