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Armoured Giant Eagles roar in the sky and nosedive into enemy lines, while flying Night Mares spell doom for their targets down below. A Firebird screams high in the clouds, and a Pegasus-riding Transmuter flings his magical potions at the enemy.
In the war for Keldonia, the sky has become a battlefield.
Death comes from above in the new expansion for Fantasy General II, Onslaught!
13 new aerial units are introduced, greatly expanding the original roster and allowing for daring new tactics and manoeuvres. Eagle Bombers, Firebirds, Pegasus Flamers, Monster Hunters, and more: you’ll have no shortage of options.
Deploy these units in the brand-new ONSLAUGHT campaign, where a strange dream leads you to hunt for the mysterious Book of Krell. The campaign has over 30 procedurally generated maps, from the abandoned castle of King Dragga to the Lizard infested shores of Eastern Keldonia, until you must finally face The Unspeakable. Choose your General from one of several heroes, each with different skills, armies and advantages, pick your rewards for winning maps and evolve your strategies: the campaign provides endless replayability. Combined with the new Iron Maiden mode, Onslaught offers the ultimate Fantasy General II challenge.
A bonus map has also been added to the Invasion campaign, introducing the new aerial units and a Barbarian Clan of Eagle Riders that you must help in order to gain the Giant Eagle’s support.
FEATURES:
Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends.
In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass.
A treaty was signed that forbade any clan from crossing into the Borderlands in return for peace. Since then, there has been no High King to unite the Clans, and they fell into quarrelling and raiding amongst themselves.
In these dark times your clan has been led by Falir One-Eye, a warrior of great renown. You are his son and designated heir, and you are eager to prove your mettle to the Clan Council and your father…
The Legacy
Fantasy General II: Invasion is the reimagination of the strategy game classic from the 90s! Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
The Battles
True to the tradition of the original game, Fantasy General II is all about turn-based battles. Lead over 75 different unique unit types, including powerful heroes. Take into consideration terrain, weapons and armour, magical effects, morale, and the balance of forces, make a plan, execute it, and vanquish your enemy, forging your reputation as a savage war-leader.
The Campaign
Battle after battle, you will need to make decisions and develop your army. The young clan members will need to be trained, and as they gain enough experience, even the greenest recruits can be turned into champions. But beware: costly victories can be worse than a defeat… when battle-hardened units perish, so does their progression and experience.Each unit comes with their specific abilities, arms and armour, and they can be equipped with magic artefacts you find during battle and upgraded with gold and resources that you need to plunder from your enemy.
The Clans
A confederation of autonomous hill-land tribes, who value their independence and will fight fiercely for it. Field axemen, berserkers, spearmaidens, trolls and shamans, summon ancestor spirits and mighty elementals or train nimble stag riders and deadly werebears or recruit mercenaries from longbowmen to centaurs.
The Empire
The most powerfl realm on the face of Aer.Face the mighty Legions of the Empire and their magical creations from dragon cannons to golems as well as the Undead hordes they bring to battle, or fight harpies, lizard people and great dragons on your way.
The World
The world of Aer is filled with beauty and wonders. From the cold, magic-rich highlands of Fareach, home to the player’s Barbarian Clans, to the Borderlands with their fertile river valleys and deep woods where witches and monsters still roam free; from the Sunken Land, submerged through a great Cataclysm and filled with treacherous swamp and Lizardfolk, to the refined and temperate Empire to the South, home to wondrous cities and built upon undead labour. Your campaign will see you fight across very different battlefields, requiring variable tactics and army composition.
Requires a 64-bit processor and operating system
OS: Windows 8, 10 (64 bit)
Processor: Dual Core CPU 2.5Ghz Intel Core I2xxx or equivalent AMD CPU
Memory: 4 GB RAM
Graphics: dx11 graphics card with dedicated 2 gb video memory
DirectX: Version 11
Storage: 1000 MB available space
Additional Notes: 1366x768 min resolution
Requires a 64-bit processor and operating system
OS: Windows 10 (64 bit)
Processor: Quad Core CPU 2.5Ghz Intel Core I2xxx or AMD Zen
Memory: 8 GB RAM
Graphics: GTX 1060 3gb / AMD RX470 4GB or higher
DirectX: Version 11
Storage: 1000 MB available space
Additional Notes: 1920x1080 recommended resolution
Language | Interface | Full Audio | Subtitles |
English | |||
French | |||
German | |||
Spanish |
©2019 Slitherine Ltd. All Rights Reserved. Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Owned by Gravity and Slitherine Ltd.
FANTASY GENERAL® is registered trademark of GOG sp. z o.o., used with permission. All rights reserved.
Armoured Giant Eagles roar in the sky and nosedive into enemy lines, while flying Night Mares spell doom for their targets down below. A Firebird screams high in the clouds, and a Pegasus-riding Transmuter flings his magical potions at the enemy.
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