Language | Interface | Full Audio | Subtitles |
English | |||
French | |||
German | |||
Italian | |||
Japanese | |||
Korean | |||
Polish | |||
Portuguese-Brazil | |||
Simplified Chinese | |||
Spanish - Spain | |||
Turkish |
The Last Broadcast’ is the second instalment in the series of This War of Mine: Stories. Based on the idea by highly talented Meg Jayanth (80 Days) this episode explores the role of truth in a time of despair. As a radio-operator broadcasting in a war-torn city, face the dilemma of whether there is a line beyond which the truth can be sacrificed. As Ira Glass once said: ‘In radio you have two tools. Sound and silence
The Last Broadcast DLC introduces:
The developers describe the content like this:
Player may encounter bodies of people killed as a result of the military or criminal activity. The player may also meet people who are wounded, sick or starving. Player can also encounter soldiers or bandits committing atrocities e.g. murder.
Combat is accompanied by suitable sound and blood effects.
Recently updated with This War of Mine: Final Cut!
This War of Mine: Final Cut is the conclusive, remastered edition of the game that contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges.
It has been a long road. However, all stories must come to an end.
This War of Mine has been giving you a thrilling experience of living through the war as a civilian for five years since its release. Numerous updates and expansions have broadened the experience and filled it with more shades and tonalities of hard civilian existence during wartime. Now, honoring the 5th anniversary of the original release, 11 bit studios proudly presents to you This War of Mine: Final Cut.
This War of Mine: Final Cut contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges.
Major changes and new content:
Minor changes and tweaks:
To launch the Vanilla version of This War of Mine:
This War of Mine: Final Cut marks an end of an era for 11 bit studios, so let’s hear what the art director Przemyslaw Marszal, the person who created the unique style of This War of Mine, has to say: “We wanted to put the last touch to this phenomenon. The phenomenon, which made us who we are today as a team, equally in terms of creative fearlessness and business direction, and helped us pave our further way. Fantastic support from the gaming community was a huge part of that success, so it was without any doubt that this update must be free. We think of the Final Cut as a closing episode to the one-of-a-kind series This War of Mine has been. It will remain precious to our hearts and I don’t know what ideas the future will bring but Final Cut is final by no means. The creative minds in our studio, who were with the game up to this point, started to pursue new challenges. So we're excited about what's coming.”
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle.
During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.
This War of Mine:
The universe of This War of Mine has been expanded by following DLCs:
OS: Windows 7/8/10
Processor: 2.4 GHz Dual Core
Memory: 2 GB RAM
Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
DirectX: Version 9.0c
Sound Card: DirectX compatible
OS: Windows 7/8/10
Processor: 2.5+ GHz Quad Core
Memory: 4 GB RAM
Graphics: NVIDIA GTX 660 or better, Radeon HD 7950 or better, Shader Model 3.0
DirectX: Version 9.0c
Sound Card: DirectX compatible
OS: 10.6
Processor: 2.4 GHz Dual Core
Memory: 2 GB RAM
Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
Sound Card: Integrated
OS: 10.6
Processor: 2.5+ GHz Quad Core
Memory: 4 GB RAM
Graphics: NVIDIA GTX 660 or better, Radeon HD 7950 or better, Shader Model 3.0
Sound Card: Integrated
OS: Ubuntu 16.04
Processor: 2.4 GHz Dual Core
Memory: 2 GB RAM
Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
Sound Card: Integrated
OS: Ubuntu 16.04
Processor: 2.5+ GHz Quad Core
Memory: 4 GB RAM
Graphics: NVIDIA GTX 660 or better, Radeon HD 7950 or better, Shader Model 3.0
Sound Card: Integrated
Language | Interface | Full Audio | Subtitles |
English | |||
French | |||
German | |||
Italian | |||
Japanese | |||
Korean | |||
Polish | |||
Portuguese-Brazil | |||
Simplified Chinese | |||
Spanish - Spain | |||
Turkish |
The Last Broadcast’ is the second instalment in the series of This War of Mine: Stories. Based on the idea by highly talented Meg Jayanth (80 Days) this episode explores the role of truth in a time of despair.
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